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IF-dev

6 Game Reviews

3 w/ Responses

A very well made game good job on everything!

I really love your html games i can see all the effort you've put in to the code
unfortunately i would like to point out a few thing that haven't changed in your games
Mainly actually just one and that's the use of import from.
import from was introduced in ecs6 rolled out in all browser between 2015-2017(not 100% accurate data). That means that older browser will not be able to play this game their are a few solutions for this online. I personally recommend compiling your game with browserify.

sinceraly,

IF-dev

kygron responds:

My games are in webassembly, which is even newer than that. I couldn't support older browsers if I wanted to. So best to use modern standards.

This game overall is good the code is good the idea is good but the gameplay lacks and that has to do with the games introduction you're presented with way to many options cut it down change the ui to guide the player (and try doing that without text) then make the introduction level short just plain jumping and maybe an enemy or so than build that up. another thing that this game lacks is feedback the feedback you get when you get hit or collect a purple coin you really have to note up that "wow collecting that purple coin must be important" or "dam killing that enemy felt good"

so hope you will learn from this game and continue to make great games

-IFdev

an okéy game.
It could use some animation to ease the ui a bit and the objective could be made more clear
for animation in your game that require continuous motion use delta time.

snapking02 responds:

Thank you,
It's a great idea.
So far I have really thought about the content that needs to be added but it should also be more dynamic.

a very fun game however if you 100% it there is not much to do but for a game jam it's a perfect

tip use this to create a reload button
set in any script
using unityengine.scenemanegment

then in your code

public void restartgameorsomthing(){
scenemanage.load(0)”<-0 is probably the first scene”
}
then make a button style it however you want now ge to the event of the button click on + then select the object with that script
then select the script and the name of the void and bam a reload button

hogbyte1776 responds:

That is the code for the reset button

Yes, Just yes.

Kees van beilen @IF-dev

Age 18, Male

Cat huging

Hondsrug College

Netherlands

Joined on 1/11/19

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